Tokyo Game Show 2007

24 09 2007

 Lost Odyssey from Mistwalker; Source:

Yesterday was the last day of the Tokyo Game Show thrown at the Makuhari Messe in Chiba-city. The show started on Thursday, and this weekend it was open to the public. The event was organized by the Computer Entertainment Supplier’s Association (CESA) and Nikkei Business Publications, Inc. TGS kick starts the inaugural year of CoFesta. Look for more info about CoFesta in the next post. 

TGS is the largest game extravaganza on the planet. The theme of this year’s show was “Link up, Reach out, To the World.” Held in eight exhibition halls, which covered approximately 54,000 square meters, this year was the largest TGS in history in terms of the numbers of exhibitors, booths and game titles. At TGS, 217 organizations were represented from 19 countries/regions. The number of game titles increased from last year’s 650 to 702.

Here is a sneak peek of the game I’m most excited about, Kingdom Hearts: Birth By Sleep!

Vodpod videos no longer available.

You can find game and mobile developers, game schools, sales and business solutions companies (think Game Connection Asia), reporters and of course crazed gamers. Some TGS big names: Capcom, Konami, Sega, Sony, Tecmo, Square Enix. Nintendo was also there well in spirit. Even though Nintendo dominates the Japanese market, it decided not to show up to TGS. Last year most of the international visitors came from South Korea. However, the largest country to send reporters was the United States.

Some highlights from this year’s TGS:

  • Lost Odyssey, the new game from Mistwalker, will need four discs for the Xbox 360. I’m sure all the Xboxers will whine about having to switch disks, but who can complain about 40-50 hours of high-def game play. Sony WTF are you doing with your life?
  • I’m ultra excited about the Kingdom Heartsgames coming out. True, I only will be able to play one of them. I’m a RPG-kind-of-gal. Finally, a reason to have my PSP (Kingdom Hearts: Birth By Sleep). The other Disney-inspired games: Kingdom Hearts: 358/2 Days (NintendoDS) and Kingdom Hearts: Coded (Jap mobile phones?).
  • There were trailers in closed theaters for Kingdom Hearts and Final Fantasy XIIIboth from Square Enix. I still haven’t finished Final Fantasy XII. I got stuck at one of the last stages and because I don’t believe in using cheat sheets I threw the controller across the room, and I haven’t checked into Ivalice since. More news here.
  • Everyone is pretty stoked about Metal Gear Solid 4. I don’t see what the fuss is about. It’s just another war game. I enjoyed Call of Duty 2 and Gears of War, but after that they all start looking the same to me. G4 has a narly, behind-the-scenes photo gallery of the models digitized for Metal Gear Solid 4. Pretty damn hot.
  • Jonty Barnes head of Bungie Studios had some interesting hindsight at the ConFesta forum saying that Xbox Live will have to triple its server size to prepare for Halo 3 coming out on September 25th. Dear God, they created a monster.
  • Yakuza 2is coming to America’s PS2’s (BTW: Yakuza 3 is about to be available for PS3s in Japan; ain’t location a bitch).
  • What’s TGS without cosplayers? Apparently, it was still able to function because there weren’t a lot. I searched the internet for pics and found hardly anything. There are some at the Wired blog.

Other things from TGS to watch for: Secret Agent Clank from High Impact Games set to come out in 2008, Devil May Cry 4(PS3 and Xbox) coming out early next year, and Resident Evil: Umbrella Chronicle(Wii) from Capcom for the holiday season.

Additional treats to check out for TGS coverage:

Emily Balistrieri and Chris Kohler are there for Wired. Check out their Game|Life blog.

Watch G4 television specials on TGS on September 25th and 26th.

Here’s Danny Choo’s blog.  

If you have Xbox 360 Live you can preview a bunch of games TGS (so says my boyfriend).

Check out the G4 blog.




One response

25 09 2007
Ryan Thornburg

Gadzooks. That’s one maze of a blog post layout. Aim to make the next one a little bit visually tighter. Turn the images in to thumbnails (for legal reasons if nothing else) and break up those long graphs.

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